Me — August ’19 Monthly Update

July really started off rough, but towards the end of it things have started to look better. I’ve noticed something strange about my moods, lately. According to my happiness tracker, the toughest weeks—the ones where I’ve been depressed and unmotivated—have pretty consistent scores, only having a rough deviation of 1. It looks like a generally state, if a little curvy line. The weeks that I generally feel better fluctuate a lot more, with ups and downs that look like a seismograph, where the worst days are about the normal level for my depressed states. Strange to think that if I’m happy, every other day will still be as bad as a normally depressing day, I’ll just have better good days.

Anyways, onto the updates. As always, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

With my last semester of college starting up in a couple weeks, I’m going to cut Saturdays off the weekly schedule and only post once a week on Tuesday. I expect to be pretty busy, being either at work or at school 60 hours a week (with free weekends, fortunately). More on that in a bit, but I think it’s time to back down on the blog now that my plate is full again.

I’ve been writing a lot recently! Work on the full length Lisa Stenton play has resumed, and the first draft of the first act is 100% done! I plan to start plucking away at the second act next week. I’m also chugging away at the collection of short stories for my passion project (which we hope to unveil in the next few months!), and the backlog is growing! I’m super excited to show everyone what we’ve been working on. Lastly, progress on the second short story anthology is going slow, as it’s not very high on my priority list, but it is going, and I’m collecting edits for the manuscript now.

Work has been fine. The last month was a slow one, as the summer always is in my line of work, but August is already promising to be very busy, with a ton of huge jobs coming in. I’m not sure how to feel about that, because on one hand, the boss is happy with the revenue, but on the other, the stress of deadlines and upkeep will be much higher.

As for school, I’m excited to say that, assuming all goes well, this will definitely be my last semester of college. I tried to get one of my AA’s last semester, but they said I was missing a class I definitely was not missing, which was irritating. Hopefully, that’s all sorted out, and I’ll have two AA’s and more than a couple certificates to boot. Plus, I plan on performing in my first full length play. I figure I’ve played every other part in the theatre world—writer, director, costumer, stage designer, tech crew, etc., that I might as well finish as an actor again, where my interest in theatre all started.

D&D. Buckle your pants. The Aleor campaign began with the Night of Fire, December 31st 2018 (or, Safepass 30, 427, if you’re Aloran). 7 months and 28 sessions later, my reign of terror awesomeness is over. The Knights of Fire (yes, that’s what they named the guild) have traveled hundreds of miles, fought a god’s familiar, deterred a rising evil, and restored a lost people. I’m going to take a break from DMing as this chapter closes, and my brother (one of the current players,) will continue where I left off as we explore what comes next. I’m very excited to play as a PC again, as I haven’t done that in quite a few months and frankly, I need a break! The last few sessions were really a blast though, and I’ve discovered that I’m already nostalgic for the Octopath Traveler soundtrack, as that is what I used as background for the majority of their adventures. I feel like I can start chronicling the campaign now, and I’d better do it soon before my notes and my memory are harder and harder to line up!

Nothing interesting to say about video games. Still mostly playing Heroes of the Storm and MTG Arena, but I also recently picked up Sunless Skies, which is a story-driven adventure game full of eldritch horror. It’s a sequel to Sunless Seas, and it is everything a sequel should be: all the features the last game had plus a bunch of quality of life changes and new mechanics! I love it, but it’s not one of those games you can sit down and play for twenty minutes, so it’s hard to find the time to enjoy it.

In the meantime, I’ve been doing a reread (re-listen, rather) of The Dresden Files, because Jim Butcher just finished Peace Talks (no release date yet), and I want to remind myself of all the things that have happened and where we’re at because it’s probably been over four years since I read Skin Game, and it’s a lot to catch up on. I just finished Book 2: Fool Moon last night, and I’m starting to think I should pace myself if I don’t want to finish way too fast.

I actually have nothing else to say! I mean, that’s still quite a bit, but I’m excited for all the new things happening in August, and the next few months should be really busy. Can’t wait.

 

Me — Writing Update

For those that may be interested in the current writing projects that I’m working on, here’s a quick update.

At the moment, I have three projects I would consider myself to be actively working on, and while they’re all big, my level of investment on them can vary quite a bit.

Most relevant to you is probably my second short story anthology (the first of which is self-published and available on Amazon). To give some insight, this new book is the same premise—about two dozen short stories written across all of my universes from Nacre Then to Spear Gate to Lisa Stenton—but these new stories are from 2017-2018. My first book was pretty much published to be a collection of the first stories I ever wrote, and as such, I barely edited them at all before compiling them into the anthology.

This new book, I would say, is different in the sense that I’m setting it up to be a solid set of good shorts. (This is all the best stuff from those two years, after all.) This means that the stories need edits, and in a few cases a solid rewrite, before they’re ready to be shown to the world. Obviously it’s a lot more work, but where the first book was intended to be a proof of concept, I hope to publish this one with a true sense of pride (and excitement!) for sharing some of my best stuff to my friends and family. Suffice to say that the list of works has already been put together, and several stories have gotten edits, but I’m only about a fourth of the way through the full process.

My second project is the Lisa Stenton play I’m still working on. I have the first act done, and a rough outline blocked out. I don’t expect that the manuscript to this thing will ever end up anywhere, but I feel her story needs to be told, and I haven’t written a singular full length piece in far, far too long. I’ll provide updates as it progresses, but in the meantime, we’re slow going on that one. I do, however, fully expect the full first draft to be done by the end of the year.

The last project is also a collection of short stories, but for a completely different purpose. The passion project I’ve been a part of for nearly a year now has been making really good headway, and we have plans to implement a way to monetize our world soon! I’ve been pretty tight lipped about it because the things I would like to be sharing would end up being the things we’re trying to monetize, so it would be counterproductive in that sense. Suffice to say that I hope the short stories I’m setting in that world to be a regular incentive for the audience we’re drawing in! I’ll also say that I’m already really proud of some of the work I’ve come up with from this project. It’s some of my best work in a while.

All of these things feel like slow going when I’m counting it by days, but at the very beginning of 2019 the only aforementioned thing hat had any relevance was the second anthology, which, while it was always on my radar, hadn’t even been put together yet! In another six months, I hope all three of these things will be done and finished (though the third will hopefully be an ongoing process).

Stay tuned, for there is always more to come.

Me — Where to Go After the First Draft?

As you may or may not know, I’m putting together my second short story anthology, which will be collected stories from three established universes as well as several standalone shorts. I’ve been bringing a few of these into my writer’s group, and depending on the story, I’m getting lots of varying types of feedback. What I mean by that is, I’ve heard everything from “this is perfect, don’t change a word” to “it’s a solid concept, but it needs a lot more polishing before it’s ready” (which is a nice way of saying it’s terrible).

When you’re getting lots of feedback that wildly contradicts one another, it can be difficult to know what you should think. It’s easy to agree with the person who loves it and simply move on to the next story, but it can also be soul-wrenching to hear that somebody doesn’t like the thing you’ve worked so hard putting together. It might even be enough to make you want to throw it in the garbage and start over completely.

And maybe that’s what the story needs, but I’m of the opinion that you should never destroy your work. Instead of deleting the file where you keep your first draft, if you must start over from scratch, why not simply make a new file titled “second draft”?

That being said, how are you supposed to know when a story needs to be rewritten completely, or if it simply needs some edits?

As with virtually any writing advice you receive, what comes next is going to be hearsay, so take it with a grain of salt.

In my experience, when I go to my writer’s group I will already know if a story needs to be rewritten from scratch, but it all depends on what I’m trying to do with that piece versus what it actually does.

For example, I wrote a short story in my Spear Gate universe that was essentially written for the atmosphere and the scene. I fell in love with the crazy weird locale the story was set in, so I wanted to make it about the locale. This meant thorough descriptions and a narrative style that matches the mood of the setting. But what ended up being written was a story about a mom with a robot butler worried about her son, and the mom happened to live in a weird place with odd descriptions. The difference is the focus of the story. Instead of writing about Neda and how anxious she was that the sun was setting and her son was supposed to be home by now, I should have written about the cold steel of the walkway she sat on, and the warm cup of coffee doing little to stave off the chilly breeze.

This is a flaw that edits would not fix. Or rather they could, but the wording would have been altered so drastically that it would become a ship of Theseus. If you have to change every sentence, is it really the same old story? In this case, it’s clearly better to simply rewrite it. So I did, and as you might imagine, I think it works much better than it did.

If, however, the story is accomplishing your basic goals, whether it is an interesting character, or a cool plot twist, etc., then more than likely the only thing you’ll need to change is how well the story accomplishes those goals. Maybe the plot twist could be better if it was more subtly foreshadowed, or the interesting character needs a longer interaction to really shine. In this case, you don’t have to tear the whole scaffolding apart, you just need to go back and reinforce what’s already there.

Now this is a huge topic, so I might discuss it more thoroughly later, but the main point here is that you’re the author, so you’re the deciding factor on what the story needs. Don’t let somebody tell you your story sucks if your character simply needs clearer motivations. But if they have good points and you agree that your character simply isn’t interesting enough to be the protagonist, maybe a rewrite is in order. Just think about what you’re trying to accomplish with your story and look at how critical the flaws are, and woven into the story those flaws happen to be.

Me — I Will Become… Pt. 2

Nearly three and a half years ago, I started The Daily Dose of Derailment. I did it for a lot of reasons, but first and foremost on that list was the fact that I was depressed. This was partially because I considered myself a writer, but didn’t write, and so the blog was one of many aspects about myself that I changed in those weeks. It helped a tremendous amount, and I’m still happy I took that first step. I never would have imagined the traction it would have gotten in that amount of time (though that is not and has never been the point of it), and I love that I can very easily see how much I—and this blog—have grown.

If you’re interested, here is the fist blog post I ever wrote. I don’t know about you, but I can’t keep myself from cringing a bit as I read it. That’s good though, it proves growth. (The fact that I’ve since changed websites and the formatting has been screwed up does me no favors here, either.)

Having noticed that 6 out of 10 of my most recent posts have been indirectly (or directly) related to my recent depression, I feel that it’s time to revamp. Just like I did over three years ago. I need to re-calibrate, and hopefully some good will come of it.

The last two months I have not had the willpower to make myself happy. I’ve just been allowing myself to be emotionally unstable because it has been so much easier than the alternative.

That ends today.

As soon as I finish writing this, I’m going to put together a list of some things I need to do—all of the things that will bother me during the week if I waste my Saturday and Sunday knowing I had time to work on them. In a sense, I’m throwing away the weekend by not allowing myself to relax. But I need to lay the foundation for a better tomorrow if I want every day to stop sucking. (As I’ve said before, every action I’ve been taking has been with the mindset of mitigating depression rather than maximizing enjoyment.)

This means no more late blog posts—especially when there’s no reason for them to be late—and no more procrastination. If I can’t be serious about pulling myself together, I’m in big trouble, so I have to be serious.

If you actually read any of the past few weeks of posts, allow me to apologize! I can’t imagine there was anything worthwhile in any of those, but I’m certainly not going back to check.

For those interested, one of the action items on my list is to make a list of quotes that I will start using to keep me going. I already have the list, I just need to print it out and put it on a frame on my desk so that I stay on track. I think that list of quotes is a great thing to send you off with (with no attributions as I’ve reworded many of them to be simpler than they were). And, as I hope mine will be, may your tomorrow be better than today was.

“Follow your path.”

“If you keep doing what you’re doing, you’ll keep getting what you’re getting.”

“It doesn’t get easier. You get better.”

“What easy thing can be done now to free up time later?”

“Don’t break your back for somebody who won’t see your pain.”

“Tension is who you think you should be. Relaxation is who you are.”

Me — July ’19 Update

I’m going to try my best not to make this month’s update too depressing, as June was kind of a mess for me and I don’t want it to bog down my July. I’d rather talk about the news I’m excited for rather than the bad stuff that’s been happening (that I’ve admittedly been talking about nonstop the last few weeks).

So as always, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

I’m honestly thinking about taking “blog” updates off of the monthly topic list, because this entire year has been consistent of Tuesday and Saturday posts, even if the Saturday posts always seem to be late. I’m still pretty happy with that consistency, though. It keeps me accountable and keeps me writing. So unless I have some changes to make, I won’t be including the blog on the regular list of updates.

Writing has actually been going well! The story I wrote for my passion project is done (well, it’s first draft is), and I’m relatively satisfied with how it turned out. My original plan for a simple 1500 word “establishing shot” of a location turned into a 10k word novelette with lots of mystery and intrigue. A happy accident, I suppose. It won’t end up here on the blog, though. Our current plans are to monetize it along with other parts of the project. In other news, the second short story anthology is still in progress! I still have lots of edits to make on the stories, but it is something I am actively working towards, and I hope to publish it some time this year.

Work is still not going great. I did get a pay raise, which was nice, but it wasn’t as much as I was hoping, and the amount of stress I had to deal with a couple weeks ago when the manager was on vacation was not worth it. Still, I survived, and work has been getting slow so I managed to leave a little early a couple days, and for as much as I’d like the money, staying home to relax is more valuable to me at the moment (even if home hasn’t been particularly welcoming lately).

There isn’t much to say about school, because I’m not taking any summer classes, but I will reiterate that my hope is for the next fall semester to be my last, and once I’m done, I’ll have two AA degrees that will be basically useless, but hey, at least I don’t have student loans to pay off.

The DM fatigue of my current D&D campaign is hitting me hard, and it’s getting very difficult to thread the story beats I want to while also just trying to get through the sessions. I have a climax to the arc I want to earn, but if I don’t do a good job in the upcoming sessions, it will feel sudden and hand-wavy. It’s tough, but I really just want to take a break from DMing, cause it takes a lot out of me, and currently it’s been adding a lot of unnecessary stress to my life! Last month I was hoping we would have five more sessions before the arc was over, and even though our sessions are weekly, my current scope is now about three more sessions (because things take longer to happen than I expect).

I haven’t had a whole lot of time for video games, lately, but when I can spare a minute I play Magic: The Gathering Arena, and when I’ve got an hour or more I play a few games of Heroes of the Storm, usually while listening to Critical Role or something similar. (I’m almost to level 75 with D.Va, which is exciting). That’s about it, though.

As before, I’m still getting caught up with Critical Role, as a few busy weeks brought me behind, and I’m excited for Peace Talks, which I expect will have been released by this time next year. I’m planning on doing a reread through the Dresden Files. If/when I have time.

And that’s about it. I don’t have a whole lot else to talk about, though I’ve been trying a few new things lately to break myself of the monotony that has been driving me a little crazy with the stress my life has brought the past month. I’m planning on sharing my thoughts on them soon, and I’m excited for next month, when I start what is almost certainly my last semester of college.

Here’s to the future and digging ourselves out of the wholes we dug.

 

 

Me — Rebuilding Stability

Last week was rough. Without question, it was the hardest set of days to get through in several months, and it rivaled the month-long rut I got caught in in January. I had spent most of this year building myself and being okay with who I am and the position in life I’m in (while acknowledging the steps forward I’m taking), and I was doing great.

I have a daily happiness tracker that I’ve been keeping since March, and on a scale of 1-10, I’m happy to say I’ve had a bell curve peaking at 7. To me, that’s pretty solid. A passing grade, could be better, could be worse. (70% is average because of the American education system, think of that what you will.)

But a combination of things happened last week, and that score plummeted. My weekly average went from 7.07 to 5.82. My mental health has obviously taken a huge hit, and I’m afraid it’s going to take me quite a few months to build it back up to where it was.

It’s a shame, because I was doing so well. I was writing consistently, doing weekly prep for my D&D campaign, working full time, etc. I was even making efforts to be more social and getting up at 5am just to get even more work done.

Now I’m back to the rut of going to bed at midnight, struggling to get up for work, and then not having the willpower to do anything when I get home at 5-6. That’s primarily why the blog has been struggling the past few weeks. Sometimes I’ll forget to write a post entirely, but other times I’ll just put it off indefinitely (like last Saturday).

I know what I need, and I’m taking steps towards it. Different steps I’ve never taken to fix my problems, which I feel is a good sign. The problem is to muster the willpower to take those steps when every free moment I have makes me want to just play games mindlessly the rest of the night. But I know this will only perpetuate the problem.

What I don’t want to do is turn the blog into a mindless vomit of words of me complaining about my problems. That’s part of the reason why I’m being vague here. The primary purpose of this blog is and has always been simply to force myself to write more about my thoughts and experiences. That way I can be more comfortable with words while also allowing me to easily look at my past and reflect on who I once was, and I can’t do that if I never include anything personal here.

I know that my life will never be 10/10 every day, but I’m working towards increasing my weekly averages. Right now the goal is to get back up to 7, which I imagine will take a while, and then after that maybe try pushing it to 7.5 or even 8?

I want to live life to the fullest. The current me is not capable of really enjoying it, but he’s doing what he can to allow future me to do so.

Story — The Tiny Great Big One

Zollo hadn’t exploded today, and for once, he was disappointed. It had taken him weeks to convince the rest of the council that it was a side effect of his magic. He had told them he had accidentally eaten something with a glyph on it, and instead of digesting it it just kept making him explode. No big deal. The Athaxi are a resilient race. Very good at unexploding. “The explodings will stop eventually,” he assured them.

Athaxi were dumb. It was a good thing that Zollo wasn’t dumb. Like the other Athaxi.

But what he didn’t plan for was the Ritual of Bigness. With the other council members convinced he wouldn’t explode, and with Zollo being one of the most bestest glyph-ers in the tribe, he was obligated to attend. It was a stupid, boring ritual, really. The entire council had to stand on some pillars watching the entire tribe give offerings to the Great Big One. One by one, in the hopes that they, too, might become the next Great Big One.

Zollo knew the truth now. The Athaxi didn’t ever get Big. He knew because he had a Great Big One. Only, it wasn’t Big. Or Great, for that matter. Even now he could feel it on his waist, tucked away just above his tail. It was sleeping, but warm. Zollo’s secret, Tiny Great Big One.

That was where the explodings came from, of course. Sometimes convenient, but more often than not, exploding was unpleasant. Often he considered telling the council the truth. But no, he had no idea how they would react. Or how his Tiny Great Big One would react, for that matter. It exploded Zollo often enough, after all, and it liked him. The council would surely all get exploded if they were introduced.

And so, he was stuck here, standing on the pillar as his legs ached, pretending to vary his interest in each of the mundane offerings. A couple of squibs here, a collection of very shiny rocks there. Zollo had to admit the rocks piqued his interest a bit. They were quite shiny.

But every time he found himself a little distracted, the Tiny Great Big One would shift around in its slumber, reminding Zollo how much he wanted to explode right now, just so he could be excused from the ritual.

An elbow to the side startled him, and he looked to Negs, who was vaguely gesturing to the offering table. Oh, right. Zollo nodded and joined the other council members as they all used the glyphs they had carved into the offering slab to set all of the offerings ablaze. Soon, the pit had grown into an inferno, growing higher and higher as the offerings lit.

This was everyone’s favorite part of the Ritual of Bigness. All the Athaxi in the tribe were cheering and dancing at the sight of such a Big, strong fire. It was like one one of the Great Big Ones could make. Impressive, Zollo had to admit, but fire didn’t entrance him as it had since he had discovered his Tiny Great Big One. It seemed silly to love fire when you had access to its true source. Even if it exploded you a lot.

An echoing wave broke the festivities. The distant roar of a Great Big One, the tribe knew all too well. Even if they hadn’t seen a Great Big One in years, the Bigness of its sound was unmistakable. In the wake of Big beats of its wings, soon the Athaxi were cheering even louder. Maybe it would choose one of them to be the next Great Big One, they were all whispering.

Zollo tapped an idle claw against where he kept his Tiny Great Big One. Maybe he would be exploding today after all.