Me — Where to Go After the First Draft?

As you may or may not know, I’m putting together my second short story anthology, which will be collected stories from three established universes as well as several standalone shorts. I’ve been bringing a few of these into my writer’s group, and depending on the story, I’m getting lots of varying types of feedback. What I mean by that is, I’ve heard everything from “this is perfect, don’t change a word” to “it’s a solid concept, but it needs a lot more polishing before it’s ready” (which is a nice way of saying it’s terrible).

When you’re getting lots of feedback that wildly contradicts one another, it can be difficult to know what you should think. It’s easy to agree with the person who loves it and simply move on to the next story, but it can also be soul-wrenching to hear that somebody doesn’t like the thing you’ve worked so hard putting together. It might even be enough to make you want to throw it in the garbage and start over completely.

And maybe that’s what the story needs, but I’m of the opinion that you should never destroy your work. Instead of deleting the file where you keep your first draft, if you must start over from scratch, why not simply make a new file titled “second draft”?

That being said, how are you supposed to know when a story needs to be rewritten completely, or if it simply needs some edits?

As with virtually any writing advice you receive, what comes next is going to be hearsay, so take it with a grain of salt.

In my experience, when I go to my writer’s group I will already know if a story needs to be rewritten from scratch, but it all depends on what I’m trying to do with that piece versus what it actually does.

For example, I wrote a short story in my Spear Gate universe that was essentially written for the atmosphere and the scene. I fell in love with the crazy weird locale the story was set in, so I wanted to make it about the locale. This meant thorough descriptions and a narrative style that matches the mood of the setting. But what ended up being written was a story about a mom with a robot butler worried about her son, and the mom happened to live in a weird place with odd descriptions. The difference is the focus of the story. Instead of writing about Neda and how anxious she was that the sun was setting and her son was supposed to be home by now, I should have written about the cold steel of the walkway she sat on, and the warm cup of coffee doing little to stave off the chilly breeze.

This is a flaw that edits would not fix. Or rather they could, but the wording would have been altered so drastically that it would become a ship of Theseus. If you have to change every sentence, is it really the same old story? In this case, it’s clearly better to simply rewrite it. So I did, and as you might imagine, I think it works much better than it did.

If, however, the story is accomplishing your basic goals, whether it is an interesting character, or a cool plot twist, etc., then more than likely the only thing you’ll need to change is how well the story accomplishes those goals. Maybe the plot twist could be better if it was more subtly foreshadowed, or the interesting character needs a longer interaction to really shine. In this case, you don’t have to tear the whole scaffolding apart, you just need to go back and reinforce what’s already there.

Now this is a huge topic, so I might discuss it more thoroughly later, but the main point here is that you’re the author, so you’re the deciding factor on what the story needs. Don’t let somebody tell you your story sucks if your character simply needs clearer motivations. But if they have good points and you agree that your character simply isn’t interesting enough to be the protagonist, maybe a rewrite is in order. Just think about what you’re trying to accomplish with your story and look at how critical the flaws are, and woven into the story those flaws happen to be.

Me — I Will Become… Pt. 2

Nearly three and a half years ago, I started The Daily Dose of Derailment. I did it for a lot of reasons, but first and foremost on that list was the fact that I was depressed. This was partially because I considered myself a writer, but didn’t write, and so the blog was one of many aspects about myself that I changed in those weeks. It helped a tremendous amount, and I’m still happy I took that first step. I never would have imagined the traction it would have gotten in that amount of time (though that is not and has never been the point of it), and I love that I can very easily see how much I—and this blog—have grown.

If you’re interested, here is the fist blog post I ever wrote. I don’t know about you, but I can’t keep myself from cringing a bit as I read it. That’s good though, it proves growth. (The fact that I’ve since changed websites and the formatting has been screwed up does me no favors here, either.)

Having noticed that 6 out of 10 of my most recent posts have been indirectly (or directly) related to my recent depression, I feel that it’s time to revamp. Just like I did over three years ago. I need to re-calibrate, and hopefully some good will come of it.

The last two months I have not had the willpower to make myself happy. I’ve just been allowing myself to be emotionally unstable because it has been so much easier than the alternative.

That ends today.

As soon as I finish writing this, I’m going to put together a list of some things I need to do—all of the things that will bother me during the week if I waste my Saturday and Sunday knowing I had time to work on them. In a sense, I’m throwing away the weekend by not allowing myself to relax. But I need to lay the foundation for a better tomorrow if I want every day to stop sucking. (As I’ve said before, every action I’ve been taking has been with the mindset of mitigating depression rather than maximizing enjoyment.)

This means no more late blog posts—especially when there’s no reason for them to be late—and no more procrastination. If I can’t be serious about pulling myself together, I’m in big trouble, so I have to be serious.

If you actually read any of the past few weeks of posts, allow me to apologize! I can’t imagine there was anything worthwhile in any of those, but I’m certainly not going back to check.

For those interested, one of the action items on my list is to make a list of quotes that I will start using to keep me going. I already have the list, I just need to print it out and put it on a frame on my desk so that I stay on track. I think that list of quotes is a great thing to send you off with (with no attributions as I’ve reworded many of them to be simpler than they were). And, as I hope mine will be, may your tomorrow be better than today was.

“Follow your path.”

“If you keep doing what you’re doing, you’ll keep getting what you’re getting.”

“It doesn’t get easier. You get better.”

“What easy thing can be done now to free up time later?”

“Don’t break your back for somebody who won’t see your pain.”

“Tension is who you think you should be. Relaxation is who you are.”

Me — July ’19 Update

I’m going to try my best not to make this month’s update too depressing, as June was kind of a mess for me and I don’t want it to bog down my July. I’d rather talk about the news I’m excited for rather than the bad stuff that’s been happening (that I’ve admittedly been talking about nonstop the last few weeks).

So as always, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

I’m honestly thinking about taking “blog” updates off of the monthly topic list, because this entire year has been consistent of Tuesday and Saturday posts, even if the Saturday posts always seem to be late. I’m still pretty happy with that consistency, though. It keeps me accountable and keeps me writing. So unless I have some changes to make, I won’t be including the blog on the regular list of updates.

Writing has actually been going well! The story I wrote for my passion project is done (well, it’s first draft is), and I’m relatively satisfied with how it turned out. My original plan for a simple 1500 word “establishing shot” of a location turned into a 10k word novelette with lots of mystery and intrigue. A happy accident, I suppose. It won’t end up here on the blog, though. Our current plans are to monetize it along with other parts of the project. In other news, the second short story anthology is still in progress! I still have lots of edits to make on the stories, but it is something I am actively working towards, and I hope to publish it some time this year.

Work is still not going great. I did get a pay raise, which was nice, but it wasn’t as much as I was hoping, and the amount of stress I had to deal with a couple weeks ago when the manager was on vacation was not worth it. Still, I survived, and work has been getting slow so I managed to leave a little early a couple days, and for as much as I’d like the money, staying home to relax is more valuable to me at the moment (even if home hasn’t been particularly welcoming lately).

There isn’t much to say about school, because I’m not taking any summer classes, but I will reiterate that my hope is for the next fall semester to be my last, and once I’m done, I’ll have two AA degrees that will be basically useless, but hey, at least I don’t have student loans to pay off.

The DM fatigue of my current D&D campaign is hitting me hard, and it’s getting very difficult to thread the story beats I want to while also just trying to get through the sessions. I have a climax to the arc I want to earn, but if I don’t do a good job in the upcoming sessions, it will feel sudden and hand-wavy. It’s tough, but I really just want to take a break from DMing, cause it takes a lot out of me, and currently it’s been adding a lot of unnecessary stress to my life! Last month I was hoping we would have five more sessions before the arc was over, and even though our sessions are weekly, my current scope is now about three more sessions (because things take longer to happen than I expect).

I haven’t had a whole lot of time for video games, lately, but when I can spare a minute I play Magic: The Gathering Arena, and when I’ve got an hour or more I play a few games of Heroes of the Storm, usually while listening to Critical Role or something similar. (I’m almost to level 75 with D.Va, which is exciting). That’s about it, though.

As before, I’m still getting caught up with Critical Role, as a few busy weeks brought me behind, and I’m excited for Peace Talks, which I expect will have been released by this time next year. I’m planning on doing a reread through the Dresden Files. If/when I have time.

And that’s about it. I don’t have a whole lot else to talk about, though I’ve been trying a few new things lately to break myself of the monotony that has been driving me a little crazy with the stress my life has brought the past month. I’m planning on sharing my thoughts on them soon, and I’m excited for next month, when I start what is almost certainly my last semester of college.

Here’s to the future and digging ourselves out of the wholes we dug.

 

 

Me — Rebuilding Stability

Last week was rough. Without question, it was the hardest set of days to get through in several months, and it rivaled the month-long rut I got caught in in January. I had spent most of this year building myself and being okay with who I am and the position in life I’m in (while acknowledging the steps forward I’m taking), and I was doing great.

I have a daily happiness tracker that I’ve been keeping since March, and on a scale of 1-10, I’m happy to say I’ve had a bell curve peaking at 7. To me, that’s pretty solid. A passing grade, could be better, could be worse. (70% is average because of the American education system, think of that what you will.)

But a combination of things happened last week, and that score plummeted. My weekly average went from 7.07 to 5.82. My mental health has obviously taken a huge hit, and I’m afraid it’s going to take me quite a few months to build it back up to where it was.

It’s a shame, because I was doing so well. I was writing consistently, doing weekly prep for my D&D campaign, working full time, etc. I was even making efforts to be more social and getting up at 5am just to get even more work done.

Now I’m back to the rut of going to bed at midnight, struggling to get up for work, and then not having the willpower to do anything when I get home at 5-6. That’s primarily why the blog has been struggling the past few weeks. Sometimes I’ll forget to write a post entirely, but other times I’ll just put it off indefinitely (like last Saturday).

I know what I need, and I’m taking steps towards it. Different steps I’ve never taken to fix my problems, which I feel is a good sign. The problem is to muster the willpower to take those steps when every free moment I have makes me want to just play games mindlessly the rest of the night. But I know this will only perpetuate the problem.

What I don’t want to do is turn the blog into a mindless vomit of words of me complaining about my problems. That’s part of the reason why I’m being vague here. The primary purpose of this blog is and has always been simply to force myself to write more about my thoughts and experiences. That way I can be more comfortable with words while also allowing me to easily look at my past and reflect on who I once was, and I can’t do that if I never include anything personal here.

I know that my life will never be 10/10 every day, but I’m working towards increasing my weekly averages. Right now the goal is to get back up to 7, which I imagine will take a while, and then after that maybe try pushing it to 7.5 or even 8?

I want to live life to the fullest. The current me is not capable of really enjoying it, but he’s doing what he can to allow future me to do so.

Story — The Tiny Great Big One

Zollo hadn’t exploded today, and for once, he was disappointed. It had taken him weeks to convince the rest of the council that it was a side effect of his magic. He had told them he had accidentally eaten something with a glyph on it, and instead of digesting it it just kept making him explode. No big deal. The Athaxi are a resilient race. Very good at unexploding. “The explodings will stop eventually,” he assured them.

Athaxi were dumb. It was a good thing that Zollo wasn’t dumb. Like the other Athaxi.

But what he didn’t plan for was the Ritual of Bigness. With the other council members convinced he wouldn’t explode, and with Zollo being one of the most bestest glyph-ers in the tribe, he was obligated to attend. It was a stupid, boring ritual, really. The entire council had to stand on some pillars watching the entire tribe give offerings to the Great Big One. One by one, in the hopes that they, too, might become the next Great Big One.

Zollo knew the truth now. The Athaxi didn’t ever get Big. He knew because he had a Great Big One. Only, it wasn’t Big. Or Great, for that matter. Even now he could feel it on his waist, tucked away just above his tail. It was sleeping, but warm. Zollo’s secret, Tiny Great Big One.

That was where the explodings came from, of course. Sometimes convenient, but more often than not, exploding was unpleasant. Often he considered telling the council the truth. But no, he had no idea how they would react. Or how his Tiny Great Big One would react, for that matter. It exploded Zollo often enough, after all, and it liked him. The council would surely all get exploded if they were introduced.

And so, he was stuck here, standing on the pillar as his legs ached, pretending to vary his interest in each of the mundane offerings. A couple of squibs here, a collection of very shiny rocks there. Zollo had to admit the rocks piqued his interest a bit. They were quite shiny.

But every time he found himself a little distracted, the Tiny Great Big One would shift around in its slumber, reminding Zollo how much he wanted to explode right now, just so he could be excused from the ritual.

An elbow to the side startled him, and he looked to Negs, who was vaguely gesturing to the offering table. Oh, right. Zollo nodded and joined the other council members as they all used the glyphs they had carved into the offering slab to set all of the offerings ablaze. Soon, the pit had grown into an inferno, growing higher and higher as the offerings lit.

This was everyone’s favorite part of the Ritual of Bigness. All the Athaxi in the tribe were cheering and dancing at the sight of such a Big, strong fire. It was like one one of the Great Big Ones could make. Impressive, Zollo had to admit, but fire didn’t entrance him as it had since he had discovered his Tiny Great Big One. It seemed silly to love fire when you had access to its true source. Even if it exploded you a lot.

An echoing wave broke the festivities. The distant roar of a Great Big One, the tribe knew all too well. Even if they hadn’t seen a Great Big One in years, the Bigness of its sound was unmistakable. In the wake of Big beats of its wings, soon the Athaxi were cheering even louder. Maybe it would choose one of them to be the next Great Big One, they were all whispering.

Zollo tapped an idle claw against where he kept his Tiny Great Big One. Maybe he would be exploding today after all.

Me — June ’19 Update

With the spring semester finally over, it’s back to working full time. Theoretically, this means I have more time to pursue hobbies like writing and investing more time into D&D, but we’ll see where that goes.

So as always, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

I’ve been trying to upload at my scheduled times more consistently. It always kills me a little bit inside when I miss the 5am deadline on a blog post and I have to upload it later (or skip it entirely). That said, two posts a week still feels like a good pace. A lot of my creative energy has been being spent elsewhere, so if more content does come, it probably won’t be through my website (though I’ll certainly advertise it here, too).

That said, I’ve been writing a lot for the passion project, and we have big plans coming in in the next set of months. I’m very excited, but we want to make sure everything is in place before we hit “Go”. Apart from that, I’m planning on working on the second Act of my full length play over the summer. I don’t think that will ever find its way to the website because it wouldn’t be fair to myself to do that, but I certainly intend to throw out snippets (even if it’s just plot points) out when I do finish it. Also, a second short story anthology may be on its way relatively soon?

Work has been a little rough. As I’m writing this, I’m about to go into the first day of work with our new hire (whom I will be teaching), and the day after that is my overdue yearly review. By the time this posts those two things will have already happened, so if you’re reading this, that’s my bad. I should have came back and edited this paragraph. But if I don’t, know this: I’m leery. I want things to get better, as the pay is not comparable to the amount of work I do, but I don’t think I’ll get much of a pay raise in my review. We’ll see.

School! The spring semester is over, as I said, and I should only need one more semester of classes to walk away with (at least) two AA degrees and a few certificates. I’m also thinking about auditioning for the main stage play in the fall. Never being in a full length production was always one of my biggest regrets from high school, and I don’t want to leave college making the same mistake, even if I end up hating the experience.

D&D is going well. I’m planning on passing the DM reins to my brother once we finish this story arc, but the arc is taking longer than anticipated. I predict we have about 5 more sessions to go, and if that’s accurate, I should be done by July, but as long as we finish by August I don’t care. Mostly I’ve got a lot of DM fatigue that I need a break from, and once I’m done with school I should have a lot of fun stuff to play with to get me excited to take the wheel again. I also hope to start writing more Aleor campaign diaries and uploading them to the blog. Stay tuned.

As far as gaming goes, I don’t have a whole lot to say about that. I’ve still been playing Magic: The Gathering Arena trying to save up cards to make my own deck instead of modifying the ones the game gives you for free. It’s a shame the game requires so much in order to get the cards you want. Stupid card games are so expensive. I’ve also been messing around on Heroes of the Storm still. I only have eight heroes left to level up to ten. Lastly, my brother and I are planning on starting Final Fantasy VI for our retro game night this week, and I’m bringing a fellow nerd along for the ride. FF6 has been one of those games I’ve always been very excited to play, so it should be a lot of fun.

Unfortunately, all of this leads to me not having a whole lot of time to myself. The only media I’ve really been consuming in the last few months is Critical Role, and any leftover free time is devoted to Day[9]’s livestreams. That said, I’m about 3 episodes behind on Critical Role, which is about ten hours of content. On one hand it’s nice to just be able to watch new (to me) episodes whenever I want, but it also means I can’t participate in the community because spoilers.

That’s about it. I recently cleaned my room pretty extensively, and I packed the majority of my decorations/nick-knacks. I don’t really plan on moving soon, but it’s been on my radar for several months and it just felt time to start making myself more scarce. I really hope that my life looks very different a year from now. I’m at least trying to set myself up for big changes. On that note, I think I just recently saw the beginning of a really good friendship, so cheers to that.

 

Me — Music as a Creative Outlet

I don’t know if any one thing changed per se, but in the past few months I’ve really been listening to lots of different kinds of music and putting lots of thought into various ways I can express myself using it.

Specifically, I’ve started seriously considering two things: One, writing songs, something the current Kollin is not yet knowledgeable enough about or even equipped to do, and two, using songs as inspiration for other creative outlets. I’ll explore the former first because since it’s less accessible for me, it doesn’t make a very good conclusion to a blog post.

I’ve always been interested in songwriting. I’ve written several poems that were meant to have a sing-songy rhythm (more than one of which I intend to attach music to one day), but I haven’t seriously picked up an instrument since middle school, so my understanding is rudimentary at best. Still, over the years I’ve come up with several parody songs, and I recently realized that they all have a centralized theme. All of these songs were integral to my childhood, so the album I eventually write will be titled The Summer of Yesteryear, and all of the parodies will be about a kid growing up, using the summertime as a recurring theme.

So far I have 7 songs, mostly parodies of songs from the 90’s-00’s. My most recent addition to this list is a parody of The Cars’ “Shake it Up”, a song called “Wake Him Up”. That’s the only one you get, because none of these parodies are actually written yet, and a few of these ideas are gold.

But even outside of that, I also want to make original music. I have three distant future goals regarding this. The first is making a solo (or perhaps not?) band called Fridays at Five, featuring upbeat jams in a union of Jukebox the Ghost and Silversun Pickups. (The idea is that “Fridays at Five” is the best time of the week because it means you get to go home from work and anticipate the weekend. I also have an inverted version of the band called Five to Nine, meaning its five minutes before your 8 hour shift starts. That music under that name would not be upbeat.)

Anther distant future goal is to put together a bunch of instrumental music using D&D spell names as song titles. The idea here would be that I’d take a spell (like Fireball, or Dimension Door) and write the song that evokes the feeling of what that spell is and does. That concept is much less fleshed out than the above two concepts, but it’s a thing I’d like to toy around with someday.

Lastly, I have an inkling. An inkling of a story being told through music and song, much like the Gorillaz’ canon of backstory and events explored through their songs. I want to do that, but with a fantasy setting, perhaps even in one of my established universes?

As far as actually using music to fulfill a creative outlet under my current means, though, I’ve been really attaching myself to songs and using it to fuel my fiction. For example, I wrote this story a while back using the song “The Hermit” from Hyper Light Drifter as a writing prompt. It’s fun to use prose to explore the depths of what a song might be trying to convey, or at least what it means to me, and I’ve been enjoying myself playing in that space recently.

Other songs that I find very inspirational:

Phantom Racer” by TWRP, commanding me to one day write a story about a race a-la Speed Racer or F-Zero.

Satelitte” by Two Door Cinema Club and “All This Time” by Jonathan Coulton” inspire me to write a sci-fi sitcom, oddly enough. This is a terrible metaphor, but imagine something like Full House but it takes place on the Enterprise and there’s just so many laser guns.

Lastly, “Do You Want it All?” also by Two Door Cinema Club, just begs to be the song for a movie trailer. Maybe some sort of adventure movie?

Anyways, none of this stuff is in the near future, really, except for the using songs as writing inspiration, which I am actively doing, but is much less obvious.

But one day, Fridays at Five might be a thing.