Me — New Prompt Challenges

I’ve had a fun idea for writing stories that are based on one-on-one interactions with people. I’ll just tell you about it now and then talk about it.

Ask somebody to give you a writing prompt. Anything it all. Could be one they Google, or just random words. Doesn’t matter. You also ask them to give you a number up to 200. (You can tell them that that’s your word count, but if you want to keep it hidden you can.)

Then you spin that into a micro-fiction story. That’s it. That’s the whole challenge.

I think this is neat because it does a lot of things all at once. First, it can tell you something about the other person. How they get this writing prompt and what they tell you will inform you a lot about their personality. If you ask them for a specific word number and they say “2” rather than “152”, then that tells you something else.

I’ve done this twice, and already I’ve come up with two interesting stories. Forcing yourself to change gears so drastically is a cool switch, because the number is really important for how you approach telling this story. The first friend I tried this on gave me a prompt longer than the word count he gave me. It was as follows:

Prompt: The fictional city of Leshburg is controlled by three crime syndicates/mobs. Upon waking up on December 14th, each mob boss has developed schizophrenia overnight. This is the story of mafioso Don “The Collapser” Delucci. 25 Words.

His rivals slain via tommy gun,
The city had fallen, “The Collapser” had won.
He asked his voices, “Am I done?”
They responded: “Yeah sure.”

It’s almost more poem than story, but that’s just it. I obviously don’t need to worry about backstory or context because the person I’m writing it for is the one that gave it to me.

When I’m writing these stories, I try to throw in the additional rule that I need a punchline. I think that’s what really makes this challenge work. With such a short story, I needed the rhyming aspect because the punchline is the sudden subversion of the rhyme. Obviously, with more words you can set up something better and, arguably stronger.

But I’m honestly having a lot of fun with this. I’m enjoying asking people for a prompt and word count because I learn a little bit about them, and then I get to spend the next few hours thinking about a brand new story. I might start doing this as a birthday present of some sort, I don’t know. All I can say for sure is that it’s been a blast so far, and I’d highly recommend it for flash fiction writers that want to challenge themselves.

I’m going to try to do one of these a day, but I highly doubt I’ll post them on the blog. I think by nature the prompt and the subsequent story is a private interaction. It means more to the individual than I would to the world, so publishing them would dilute the value, and obviously reading a random prompt and story wouldn’t feel nearly as good as giving a prompt and reading a story written for you.

It saddens me a bit, though. If I were more confident in the viewership of this blog, I would ask for people to comment with prompts and word counts. If that happens enough, maybe I could even make a weekly post based on four or five micro-fiction prompts people commented the week before.

I don’t ask for comments a whole lot, but if this is something that interests you, feel free to leave a comment with a prompt and word count (up to 200 words), and I’ll write you a story. If I get more comments than I expect, then we’ll turn this into a real thing.

Review — War Crimes

Of the many novels written in the Warcraft universe, I’ve actually read a scarce few of them. To be honest, this is only my second. However, having played WoW off an on for the majority of my life, and having many brothers and friends that are well versed in Blizzard and Warcraft lore, I’m quite familiar with the characters and events, generally speaking. I won’t give spoilers here, though, for as familiar as you may be with the story before and after this book, the novel itself does contain some pretty neat, self-contained things.

War Crimes is a somewhat recent addition to what surprised me to be a collection of over twenty canon books, and chronologically it was the latest addition to the universe until Before the Storm published last month. It takes place between the Mists of Pandaria expansion and the Warlords of Draenor expansion, serving as a segway from one to the other. It explores the trial of Garrosh Hellscream, the former Warchief of the Horde after he basically killed thousands of people and was, to put it mildly, a jerk to everyone, even the people who should have been his friends.

I’ll be honest—I didn’t expect much of this book. The main plot is a trial, and I hated Garrosh’s character simply because he’s boring. In fact, if I were to buy a Warcraft book, it probably would have been one of my last choices for those reasons. When I’m reading a story like this, it’s generally because I want to dig deeper into a universe I’m already familiar with, and not only does this book basically not have that, but it doesn’t have very much action in it, either. It is, as you might expect, almost entirely placed in the Temple of Xu’en, where the trial takes place.

But the book is fair. To call it a bad read or a waste of my time would be out of line. It does the characters justice while also showing different sides of them. It explores the morality and virtues of many of the main characters in Warcraft lore, and you see different sides of them you might not otherwise notice. Flashbacks are used as evidence in the trial (via magic, of course), so we also get to see some interactions between characters outside this moment in time, and that can be really interesting when you didn’t realize those characters knew each other at X point.

I’d say one of the best things about this book is that it’s a balancing act of two parts, and it does a great job. Writing a book (or any piece of media) based on a game where the player has a direct impact on the environment or story of that game is hard. You have to either pretend the player doesn’t exist, which makes any player made choices seem inconsequential, or you make the player a main character, which only works if they don’t get to make their character. The second part is writing a part of the story that isn’t important enough to be essential to the gameplay, but is interesting enough to not waste the reader’s time.

War Crimes does a great job on both of these fronts. The players are the ones that managed to defeat Garrosh and put him in “prison”, but they aren’t necessary for the trial. Players want combat, and this part of the story has very little of it. You wouldn’t want a trial scene to be in your video game anyway, unless you’re playing Ace Attorney, in which case what is a bloodthirsty orc doing there? As far as being interesting but not essential, the story does a good job of that, too, exploring nuances of characters, as I’ve already explained. The ending of the story is a bit obvious if you’ve played the beginning of Warlords of Draenor, or have seen even the trailer of it, but nonetheless it’s a good read.

Overall, this book is a good read if and only if you are interested in understanding the personalities, flaws, or beliefs of the major characters in the Warcraft universe. You really get to know the characters as people in this book, not as the walking stereotypes they can sometimes fall under. If you want to read action scenes, understand the lore of Azeroth (or Draenor etc.), or read about the major events of the world, you’re better of picking up pretty much any other book in the universe.

As a side note, it dawned on me reading this book how little opinion Warcraft players probably have based on the characters in the lore. Basically any player will tell you that Cairne Bloodhoof, or Vol’jin, or Jaina Proudmoore are basically cool people. (Or at least they were, given various points of the story.) For as divisive as Warcraft tries to be—splitting the players into Alliance or Horde—I’ll bet 90% of the playerbase will be able to tell you which are the honorable, good characters from both factions, because while the lore tries to paint in broad strokes of “good and evil”, it does a great job at putting both of those extremes in either side.

Me — Working On An Outline…

So, a few weeks ago I wrote a story set in Nacre Then, a universe I haven’t written in in over a year. I hated the story, because it was just so… empty. Unfortunately for me, however, it also had the side effect of demanding that I write the story properly. The whole thing, not just one tiny scene.

And that’s how I ended up working on arguably my first “real” project since I put down Spear Gate indefinitely earlier this year. This isn’t without it’s challenges, of course. I’m seemingly inept at writing a full length novel since the first book I wrote nearly six years ago now. I wouldn’t consider this story I’m working on to be a full novel, but so far it’s looking like it’ll be between 10-20,000 words, which is daunting for the current Kollin.

I retired Nacre Then a while ago because it’s too full. I have every rule of magic, every cultural custom, every major event either written down or locked away in my head, because it was my first universe. I thought about it every day for years, and now it’s so full it has no room to grow. I can’t invent new characters because if I put them in a world with the others, the others will inevitably be more important. And I can’t write the stories in this universe because I’ve told myself them so many times I’m bored of them.

But this new story is something of a spin-off. The tragic backstory of a character that toes the line between minor and major. I’ve been exploring her past since I wrote that one little story, and it honestly intrigues me. The only problem is now I have to weave all these snippets into a cohesive story without stepping on my own toes anywhere else.

Now, I know what you’re probably thinking. I’ve published very little in the Nacre Then universe, so just tossing away what I don’t like would make the most sense, and that way I can work in the space I want to. As I always say, though, creativity is the ability to justify through constraints. If I just threw away everything Nacre Then has been, I’ll be left with nothing and not know where to go. And I can’t just ignore some things because I won’t know what to let go of. In fact, the only reason I can even explore this story is because it takes place in somewhat uncharted territory, so I’m already as free as I could be when working in this universe.

I’ll be honest. I’m scared. I don’t want to get bored of this story like all the others. I’m getting pretty frustrated with my inability to maintain interest. I just write something and then I start seeing plot holes and I ignore them until they get too big to ignore, and then I find something else to work on. It’s the same thing every time.

I know that part of it is just that I’m busy and I don’t have the energy to devote myself to a full story, but I can’t let that be my excuse because that’s just the way life is always going to be. It isn’t like grade school where every trouble and responsibility is gone when school is over.

They say nothing worth doing is easy, and I hate how right that is.

Prompt — Peaceful Songs

The magic of Songs’ performance flowed like gentle currents of winds throughout the Laughing Escape Inn. Unlike many of the taverns in the lower district of Three Rings, people came here to enjoy the performance accompanied by food and drink, not the other way around.

As always, the tabaxi bard kept silent, letting the bow and strings tell the tale. This one was about the Feywild—about dancing faeries zipping around trees and grass as they played with other winged friends without a care in the world. Most of the simple folk here would never have been to such an exotic place, and Songs was happy to share a piece of his experiences. This was what adventuring was all about. Not for the glory or the wealth, but for the stories.

Another peculiarity of the Laughing Escape Inn was the total silence beyond the music. There wasn’t an empty seat in the entire building, and yet each human, elf, and dwarf sat in an enthralled silence as they watched the ethereal faeries dance around them, their tiny forms landing on patrons’ shoulders and kissing them on the cheek before dissipating into nothingness.

As the song neared its conclusion, he nodded his respect to the creatures that accompanied him on his performance. They were mere manifestations of his memories, given life through his magic, but he still felt it important to show respect to those that had given him those memories, for without them there would be no music at all. At least, not any worth listening to.

The magic faded, and the weaves of blue light disintegrated into streaks of dust where they fell, an unintended side effect of Songs’ magic. The people paid it no mind, however, and the tavern erupted into an applause as relaxed and respectful as his performance. This wasn’t the place for cheering or shouting.

Songs stood from his chair and bowed, a self-satisfied grin on his face the whole time. He began putting his things away and pushed his coin purse forward to encourage donations, leaving it on the stage while he approached the bar. It wasn’t that he trusted the customers—they were as apt to steal as anyone else—but the amount of money he’d collect on any one night was a paltry sum. It was nothing compared to the money he had accrued from his travels.

“Another astounding performance, Songs,” Thakros, the half-orc bartender nodded to him as he took a seat on a newly vacated stool. “Though I see you’re still getting your magic sparkle dust everywhere.”

“My apologies,” Songs bowed to him. “I still have much to learn about magic through song. Your patrons don’t seem to mind, though.”

“Well, I do. Who do you think has to clean it up when you’re gone?” he huffed, passing him a stein of Songs’ favorite honeyed whiskey.

“I’d be happy to take my business elsewhere if you wish,” Songs smirked, knowing full well that neither of them had any real desire to end this partnership.

Thakros smirked, his tusks protruding a bit with the expression. “No, no, of course not. I’m just having a hard time finding things to complain about ever since you stumbled onto my stage.”

Songs considered that. “I could set something on fire if you like. Perhaps one of your esteemed guests?” A dwarven guest came to the bar and ordered something, eyeing Songs with a suspicious glare as he said this. Thakros found the dwarf a filled stein before returning his attention to the tabaxi.

“As long as the people keep coming in every night I don’t care what you do.”

Songs glanced about the tavern, taking a swig as he pretended to identify a suitably flammable target. “No, I suppose not. Your clientele is woefully lacking in treants. Perhaps another time.”


The tabaxi turned to see Olnele, Thakros’ daughter approaching, dressed in the messy apron of a long evening shift coming to a close. He nodded to her. “Evening.”

She rounded the bar and leaned forward across the wood, either finished with her work or too disinterested to continue it. “Lovely song, but I wish you’d play something more dramatic.”

“Well, I do take requests, what did you have in mind?”

“You make music based on your adventures, right?”

“To put it simply, yes.”

“Well, have you ever been to the Nine Hells? Or the elemental planes? Anything more… exciting than faeries dancing in peace?”

Thakros frowned. “You want him to perform songs of pain and death?”

Her eyes lit up just thinking of it. “Yes! Just think of the people we’d attract, playing songs like that!”

Songs frowned at the expression. He knew what she meant, but it was all too easy to hear ‘playing Songs like that’, as if he was just being manipulated. “I don’t think that’s a good idea.”

Olnele deflated a bit in annoyance. “Oh come on, Songs! Why not?”

“I don’t travel to risk life and limb against dragons and demons. I do it to find the beauty in the world, and there is little beauty to behold in such places. Besides, the people here don’t come for heroic tales of combat, they come here to relax and forget their troubles. I am merely a humble servant catering to their wishes.”

Olnele shrugged, but she made her dissatisfaction obvious. “I think a lot of people around here might enjoy hearing some real stories, Songs. Just think about it, okay?”

He did.



Me — Back to Audiobooks!

I’ve recently started going through audiobooks again—before that I had been listening to Jukebox the Ghost almost exclusively, and about 7 weeks later their charm is only just starting to wear off on me. So, I thought I would tune that down while I catch up on books.

Well, back at my old job at Target this worked pretty well. I worked night shifts, generally, and being cart attendant meant I was outside in the quiet dark a lot. So, two or three nights a week I’d listen to 4 or 5 hours of an audiobook and I made good time.

But now, I’m working full time and listening to audiobooks for pretty much all of it. At 1.4x speed, so, well, that’s about 50 hours of content a week, or 4 typical novels. Problem is, I only had about 6 books to catch up on, so here we are. I’ve still have 2 to go, and by the time I’m through with Friday I expect I’ll only have half a book left.

Now, in this circumstance my preference is certainly audiobooks, but if I kept at it at this rate, that would be over $200 a month of new books. Now, don’t get me wrong, if I was overflowing with money, I would love to do that. At 4 books a week, that’s over 200 per year, which, if I keep up this rate for all of my working career (which I certainly hope I don’t), would be about 8,000 books, and on the clock to boot. Nevermind the $80,000 that audio library would cost me.

No, no. Podcasts are what it will have to be for the foreseeable future. Which is fine, I have no shortage of these, either. I have Hello InternetWelcome to Nightvale, and if I find them as interesting as a brother does, My Brother, My Brother, and I as well as the half a dozen other D&D campaigns he follows. I’m sure all of those podcasts combined is well over 1,000 hours, or, 18 weeks if I can make good time.

This is part of the reason why I love my job. It’s sort of complex—there’s a lot of nuance that goes into it, but for the most part lately it’s just been a lot of things that take a lot of time, I’m not bouncing around everywhere. I’m not talking to customers and I don’t need to talk to coworkers all that much, and so it’s a prime environment to listen to stuff.

I love that fact because it means I can multitask in the most efficient of ways: gaining money while also working on what I consider to be self-improvement. Maybe I’m a little crazy in thinking that podcasts are about improving the self, not a mere replacement for music, but that’s what I think of it as. Maybe less so the D&D related podcasts, but you get the idea.

In other news, the fact that I’m going to be listening to so many new things in the near future means more meaningful Review posts! I’ve just finished the first book of the Belgariad as well as the first book of Dan Wells’ Mirador series. By the time Tuesday rolls around, I expect to have at least another review candidate! Maybe the next few Thursdays will be more Reviews rather than Me posts.


Review — Brief Cases

Finally, a new Dresden book! …kind of. I think that I started reading The Dresden Files about five years ago, around the time Cold Days came out. By the time I was just about caught up, Skin Game was published. Up until that point, the books were being churned out practically once a year, and well, that was three years ago now. I picked the wrong time to get caught up!

Thankfully, a new short story anthology was released, and boy was it nice to get some more Dresden. I recently started listening to audiobooks at work, an with me working full time, I’m getting through them pretty fast. So I am simultaneously ecstatic and depressed that I’ve already finished.

But before I get started let me add a qualifier. The thing that sucks about this review is that it’s more pointless than most reviews. The people that know Dresden will buy it automatically and love it, because it’s the Dresden we all know and love, but the people that don’t know Dresden shouldn’t get it, because like his other short story anthology, there are lots of time skips and even more spoilers. (The last two short stories take place after Skin Game). So instead of me framing it into the vein of “is this worth reading”, I’ll speak plainly in terms of what I liked and didn’t like. That said, this review is not spoiler free. I won’t be discussing many spoilers by virtue of the fact that my opinions tend to paint broad strokes, but I don’t see much point in writing a review that’s half spoiler-free and half not. So let’s jump in.

I’ll start with what I didn’t like just to get over it. The first is that a lot of these stories have sexual contexts I don’t much care for. I mean, I’m not surprised, that’s always been a Dresden thing. But after taking a break from the series and reading so many other things, I’ve noticed how just how much Jim Butcher tends to describe women based on how insanely hot they are, and how naked they tend to get because “the world of vampires and the fey are very sexual realms”. Logical, sure, but I think it would be fair for me to say that the story could redistribute the sex into more polarizing zones. Take it out where it isn’t necessary and emphasize it where it is rather than just putting a little bit pretty much everywhere. (Side note: I am willing to concede that maybe I’m just being dramatic and prude, but at the same time I don’t think the Dresden series would lose much of anything if there was less sex-but-not-actual-sex, you know?)

My second critique is even more whiny than the first: I didn’t really get to see anything I wanted to see. None of my favorite characters, and nothing awesome really happening. Now, obviously he can’t write about important people doing important things in a short story collection—you can’t force your entire reader-base to buy something that’s supposed to be a side adventure—but still. I wanted to see more stuff that had… meaning. “Zoo Day” is probably the best example of this, and it was definitely my favorite story. We see a potentially bad news character introduced, but it was done in a way that doesn’t take away from the main plot when they inevitably return. I also wasn’t a fan of the same plot structure of “retelling a story” used in two of the twelve stories here, though Butcher isn’t much to blame, because a lot of these stories were written at various times over the years and put together, not written for this book.

But the stories in and of themselves are great. I loved everything about the Bigfoot stories, especially the fact that they all dealt with different issues while (unconsciously) foreshadowing future ones. “Zoo Day” is a masterpiece, too. A long scene told in three different perspectives dealing with three different conflicts is great, and Mouse being the narrator to a story was a lot of fun. Top notch.

I love where the series is going, especially considering the scope and the perspective strength of some of the characters, but it’s also nice to take a break and see characters deal with more mundane issues—it puts the huge ones in the main series in a better perspective.

But also I’m mad that Butcher introduced the Lovecraftian mythos in a single short story and we’re probably not going to see much else from the Old Gods for a long time, if at all.

Me — Saving a Hummingbird

I like to tell people that I’m not a nice person. I don’t believe in altruism at all, in fact. Altruism would imply that somebody would perform an action that provides no benefit at all to the self, but this simply does not happen, because even at the inconvenience of the supposed “selfless” person, the act of helping raises one’s own self-esteem.

The funny thing is, I think being nice is just a convenient way of being selfish. Often, when I do a nice thing for somebody it’s not because I actually care, but because I will internally be able to tell myself that I’m a good person. I often look at situations and think “How can I get the most out of it?” and this often takes the form of seeming selfless. By doing the right thing for it’s own sake, not for fame or monetary gain or anything else, I allow myself to think I’m amazing.

So it was that my friend and I found a hummingbird sitting on my driveway, wings splayed out and breathing heavily. Now, I should tell you that this was on a very hot day. Nearing or above 110°F, because who doesn’t love Southern California, am I right? So with the hummingbird sitting in the shade, my first instinct was that she was just trying to cool off. So I pulled out a cold water bottle, filled the cap, and laid it in front of her so she could drink. When she didn’t even look at it, something seemed off.

I told my mom and she said it’s strange that she would be sitting on the ground for shade instead of a tree, which made me think that something was wrong. We went back outside and I noticed that her eye was messed up, and her feathers were ruffled on her head. In fact, I couldn’t even see a right eye, but it might have just been the feathers getting in the way. Either way, this was definitely the cause.

I’m not sure I’ve ever touched a wild creature before. At least not something I would consider an “animal” rather than a bug. I was tentative this time, because she was very small and her wings were extended. I was afraid she’s fly away if I was too careful, and afraid I’d hurt her if I wasn’t. She did try to fly away, and she seemed to be able to fly just fine, but she didn’t fly far. Maybe her eye really was gone and she couldn’t see very well. So with more courage, I picked her up and put her on our front porch where she’d be safer from local cats (which might have been the culprit to begin with).

My mom got a good look at her and told us we should take her to the vet. I was a little discouraged by this. My friend and I were planning on binging Avatar: The Last Airbender, and neither of us had eaten in a long time. Plus, my car currently has no AC, so getting in the car and driving, regardless of distance, would be pretty miserable.

We drove to the only vet in town I was familiar with (the place we took my cat nearly two years ago) and told them what happened, and they explained that they aren’t certified to treat wildlife. The only place nearby that is is about half an hour away. More driving. Ugh.

On the way there, I shifted the subject away from the hummingbird and the blistering heat to talk about a story I’ve been working on. Both of us needed the distraction, and I think it worked moderately well. I even think I figured out the bump that’s been discouraging me from writing (that particular story, at least, my ‘spark’ is still missing).

When we finally got there, we got out of the car just as an older couple was walking out and getting into their car. They see a young couple with what is pretty much a shoe box, and the lady says “Oh, what’s that?” We tell her it’s a hummingbird, and her eyes light up. She explains her friend owns a hummingbird rescue, and asks us to hang around while she calls her friend to explain the situation.

The coincidence here is astounding, so we wait while she talks to her friend on the phone, and then when the conversation is over she offers to take the bird off our hands. She even shows us her business card to prove that she’s legit. She probably mistook us for a couple that cared deeply about animals and the environment and whatnot, and don’t get me wrong, we do, but one dead bird is not going to change anything. I honestly didn’t care if the bird made it, I just wanted to put her in hands more capable than mine, and this was a serendipitous moment.

So, we ended up getting home and actually settling down nearly two hours later than we intended to start watching, but a story came of it, and I did the only logical thing. I couldn’t have just left the bird there knowing I could help, and the last thing I would have wanted was to try to forget I saw her and then see a dead bird in the driveway the next morning.